Dunkman

Dunkman Rules & Scoring

Dunkman introduces a scoring system designed to reward the complete athlete, combining creativity, power, precision, and performance under pressure. Every dunk is evaluated using a structured, transparent model that brings consistency and credibility to the sport.

How Scoring Works

Each dunk is scored on a 0 to 10 scale across seven categories, with weighted importance placed on the most critical elements of performance:

  1. 01
    Difficulty
  2. 02
    Execution
  3. 03
    Creativity and Originality
  4. 04
    Power and Clean Finish
  5. 05
    Vertical Leap
  6. 06
    Completion (Attempts)
  7. 07
    Crowd Reaction

Judges score each category in 0.5 point increments, and the weighted total produces the final score.

Judging Format

A panel of five judges evaluates every dunk.

To ensure fairness and eliminate outliers:

  • The highest and lowest scores are removed
  • The remaining three scores are averaged
  • The final score is capped at 10

Attempts Matter

Dunkman rewards athletes who deliver under pressure.

Each dunker has 90 seconds and three attempts to complete their dunk:

1st Attempt10.00
2nd Attempt6.67
3rd Attempt3.33
Miss All Attempts0

A perfect score of 10 can only be achieved if the dunk is completed on the first attempt.

Missed Dunk Scoring

If a dunk is not completed after three attempts, it is still evaluated, but only on elements that can be judged without a make.

Scored Categories:

  • Difficulty
  • Creativity and Originality
  • Vertical Leap
  • Crowd Reaction

Automatically Scored as 0:

  • Execution
  • Power and Clean Finish
  • Completion